RED ROCKDETENTION CENTERVisit in Second Life
Station 52 · Armada Controlled TerritoryShift 08–16Standard date [Q/DD/YYYY]17 security zonesStatus: Normal operations
The arrivals hall: a lit RED ROCK DETENTION CENTER sign over cargo crates, a shuttle on its pad and a STAFF ENTRY door
The emblem of the Aurelian ArmadaThe Aurelian Armada · Outer Rim · Station 52

Rank. Discipline. Labor.

Red Rock is an Armada prison station anchored in an iron-red asteroid field, where a world used to be. It holds those too troublesome to free and still able to work. A prison roleplay in Second Life.

Which side of the bars?

The intake doors under a sign reading Welcome to RRDC, Intake right, Lobby left
FILE 01 · INMATES

Serve your time

Dissenters, criminals and deserters from across the rim. Stripped, searched, collared and put to work mining iron and building shuttle parts. Earn Work Credits, trade at the commissary and find your crew.

  • Processing: uniform, shock collar, cuffs, a cell
  • Your ID number over your head
  • Earn your way to Trustee and Work Release
How intake works →
The Processing Causeway, where non-processing personnel must stay behind the red lines
FILE 02 · PERSONNEL

Keep the order

Full and partial citizens of the Armada, military and private sector. Out here the convoys are months apart and the Captain's word is law.

  • Issued: ID badge, datapad, taser baton, radio, collar remote
  • Ranks from Spacer to Captain
  • A department with its own colours and its own office
The departments →

Know the colours

On Station 52 your colour says who you are. Personnel wear their department's; inmates wear their classification's.

Personnel

The Security Checkpoint, its name lit on the floor in front of a red force field
BLUE · SECURITY

Guards

Cell blocks, counts, and the doors that answer only to the right badge. [What the guards do, in a line.]

A surgery bay with a white operating table, robotic arms and glowing anatomy panels
GREEN · INFIRMARY

Medical

The only hands that can stabilize the wounded, and the station's biological research. [What Medical does, in a line.]

A maintenance corridor with yellow floor lights, the Maintenance Breakroom sign and an access lift
YELLOW-ORANGE · ENGINEERING

Engineers

The generator, the breakers and the doors: they keep the station's power running, or restore it. [What Engineering does, in a line.]

Inmates

A cell wing: rows of cells along a dark hall, the floor striped in red and purple light
A cell door lit red, marked R-A
RedWING R-A[Classification name, and what it means]
A cell door lit orange, marked O-A
OrangeWING O-A[Classification name, and what it means]
A cell door lit purple, marked L-A
PurpleWING L-A[Classification name, and what it means]

The station

Built as a top-secret research base, hidden by the field's radiation and magnetic storms, then refitted as a high-security prison. It has no engines and no gate. Parts of it are still sealed. Its doors, alarms and power are run by the game, so the station itself takes part in the story.

A medical exam room with blue and gold sunburst posters bearing the Armada emblemA mess hall bar with deco chairs, wooden tables and gold-lit shelvesA green department office with gold trim and the Armada emblem above the deskA corridor with a propaganda mural of uniformed soldiersThe Citadel walkway
RECORDS DIVISION: 10 loretapes are recovered across the station. Find them all. (There is no prize.)

Around the station

From the processing causeway to the Captain's office: where the days on Station 52 are spent.

The Processing Causeway sign over a walkway lit in yellow
Processing causewayEvery new arrival walks it. Personnel stay behind the red lines.
A cell wing lit in red and purple
The cell wingsEach wing lit in its classification's colour.
Signs for the Commissary and the Laundry in a dark corridor
Commissary and laundryWhere Work Credits get spent, and uniforms get washed.
An orange mining rig on a walkway in a dark cave
The minesIron from the asteroid field, dug out by inmate labour.
Rows of green plants growing in hydroponic beds under lights
HydroponicsFood grows on board: no convoy brings enough.
Doors marked Interrogation A and B beside the Armada emblem, cameras on tripods
InterrogationRooms A and B. Cameras always running.
The E.R. doors behind a red force field in a green-trimmed infirmary
The infirmaryGeneral, wards, surgery, and the E.R.
The Captain's office: red walls, gold deco trim and two leather chairs facing the desk
The Captain's officeOut here, the Captain's word is law.
A bar with a pink neon sign, stools and a jukebox
Off dutyBars and lounges for those who've earned an evening.

Station bulletin

COMMAND NOTICE · [Q/DD/YYYY]

[Notice from the Captain]

[One or two lines, written in-character by station command.]

INCIDENT REPORT · [Q/DD/YYYY]

[Incident report title]

[A recent scene, retold as an official report.]

CONVOY SCHEDULE · [Q/DD/YYYY]

[Upcoming event]

[When it is and what to expect.]

OUT OF CHARACTER

New to RRDC?

  1. 01Read the rules and loreKnow the setting before you write a backstory, and the rules before you play.
  2. 02Get the HUDPick up the RRDC Titler box at the OOC Hub and wear the Black Box HUD inside it.
  3. 03Submit a characterInmate or staff. A processor reviews your sheet and your avatar, which must fit through the station's doors.
  4. 04Gear up and playUniform, collar and cuffs for inmates; badge and baton for staff. Ask on Discord for an intake roleplay.